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Sore Thumbs - Predictions reviewed: Who was right; who blew it?



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Today was yesterday’s tomorrow


Shouldn’t we all be zipping around in flying cars or have a house full of robots by now? It’s 2010, but apparently we aren’t as far along as everyone thought we should be. Speculations are just that, and they don’t always pan out. Before we go getting all futuristic this year, let’s take a look back at some video game predictions and quotes and see what happened.


“You’re living right now in the year of the Dreamcast”Official Dreamcast dreamcast.jpgMagazine, Issue #4, March 2000

This statement was so painfully and literally correct. The Sega Dreamcast launched on September 9, 1999 (9/9/99) with successful launch sales. The console was eventually the leader in sales, but only for about a year. As 2000 came to an end, so did the success of the Dreamcast. Sega couldn’t compete with the Playstation 2 that launched only a year later. On January 31st, 2001, Sega announced they would stop producing the Dreamcast hardware (not even two years after its launch). The Xbox hadn’t even been released at the time the Dreamcast was killed. This would also be the last hurrah for Sega’s hardware endeavors.

These days Sega sticks to software; publishing and developing games for companies that were once their rivals. Some of their notable current-gen titles are House of the Dead Overkill, Valkyria Chronicles, and the refreshingly weird Bayonetta. Since fleeing the hardware scene, they’ve even put Sonic in games with Mario, which would have been sacrilege when I was growing up.


“This is the kind of business where you can make money out of a simple idea, and when people say ‘we are going to make a ‘movie-type game’, they are saying ‘let’s spend so much money on the gorgeous graphics and sound’.”Nintendo designer and producer Shigeru Miyamoto, Sept. 3, 2002

Wow. When Miyamoto said this, he had just been talking about the Gamecube, but this seems to be prophetic of the currently unstoppable Wii. Miyamoto is a smart man who knows how to make money and his “simple idea” led to Nintendo getting back on top in the console wars. The technology of the Wii blew socks off of feet when it came out, but it really is a somewhat simple concept if you think about it. The Wii remote combines an infrared remote (which is nothing new) with an accelerometer to allow for your actions to be translated on-screen. It’s not too far-out, but it was innovative and captivating.

As for the graphics and sound, the Wii does not support High-Definition video output or HDMI cables of any kind. In the sound department, you’re stuck with left and right stereo cables that at best can get you Dolby Pro-Logic II separation. Digital sound output via optical or HDMI cables are not an option. All of this sounds sub-par when compared to the competing consoles (that support all of the above), but it obviously doesn’t matter. The Wii is currently the best-selling console on the market, proving Miyamoto right.


“Our studies have concluded that the network won't be in place to do digital distribution of full games until 2020 to 2025.” – Gamestop COO Dan DeMatteo, Sept. 8, 2008

You wish, Dan. There are currently 82 full games that can be downloaded on Xbox Live. Yeah, 82 games that were once on a disc can now be downloaded without leaving your house. The Playstation Network and Virtual Console on the Wii also have downloadable titles of previous-gen games.PS3.jpg

 

“Are there two versions of the Xbox 360 that people want to buy? I don't know. I look at these formats. It just confuses the audience. They don't know which one to buy, developers don't know which one to create for, and retailers don't know which one to stock. So I think we wouldn't take that strategy. We wouldn't create confusion.” - former representative director of Sony Computer Entertainment, Inc. Phil Harrison, August 31, 2005

Confusion is, in fact, what Sony has created with their different versions of the Playstation 3. There are five different versions of the original non-slim PS3, each with a different hard drive size (20, 40, 60, 80, and 160 GB) and varying features that have been added or removed such as backwards compatibility of PS2 software, number of USB ports, and flash memory readers. Now there is a slim version with a 120 GB hard drive. Are you confused yet?


Brutal Legend.jpg“We don't pick up games that don't have the potential to be exploited every year on every platform with clear sequel potential…” CEO & President of Activision-Blizzard Bobby Kotick, November 5, 2008

This was very apparent when 8 “Hero” games were launched in 2009 (five Guitar Hero iterations, plus Band Hero and DJ Hero). Activision also dropped games such as Brütal Legend, Ghostbusters, and The Chronicles of Riddick when they bought the company Vivendi Games. I guess they just didn’t have “sequel potential”. When EA picked up Brütal Legend, Activision filed a lawsuit like a jealous ex-spouse.


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PHOTO CREDIT | Dreamcast - http://www.gamover.fr/home/uploads/images/Articles/Dreamcast.png,  Bobby Kotick - http://pub.tv2.no/multimedia/na/archive/00717/Robert-Bobby-Koti_7170954x3.jpg,  Activision logo - http://www.microsistemi.com/img/Logo-Activision.jpg,  Brutal Legend - http://images.fragland.net/screenshots/3946/537418934.jpg,  PS3 - Http://blog.al.com/techcetera/2007/10/PS3side.jpg

 

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